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العنوان
Architectural Education and Simulation
Methodology for Implementing Academic Games as an Educational Tool in Architectural Education
الناشر
Ain Shams University.Faculty of Engineering.Department of Architecture.
المؤلف
Hamza,Tamer Samir Mahmoud
تاريخ النشر
2007
عدد الصفحات
277p.
الفهرس
يوجد فقط 14 صفحة متاحة للعرض العام

from 270

from 270

المستخلص

Experiential learning theories and active teaching models are the most contemporary demand specially in case of teaching applied sciences. Many voices call for using this approach for teaching architecture as it provides many advantages and fixes many of the contemporary architectural education deficiencies. Many factors obstruct the availability of using such approach in our local communities. Lack of time and resources, implications of mistakes and domination of the dated teaching strategies are only a few of these obstructions. One of the solutions figured to solve this problem, is the use of the modern digital technology.
Based on the progress and offers that the contemporary digital technology has achieved, many educators viewed simulators, digital training models and games as educational tools. Digital games are among those tools used widely in many fields to train and teach users different certain fields.
The goal of this thesis is to investigate the availability of using computer games as educational tools in the architectural education, to what extent these can fulfill the needs of architectural education based on the experiential learning approach. A conceptual framework has been developed as the present study reaches the closing chapter. This game may be used as an educational tool for teaching the ”Building Construction I” course to first year architectural students.